OtherNo close date listed.$435 volume

Will Movistar KOI Win the Shortest Game in LEC 2026 Summer Split?

Gotcha risk

High

3 of 4 factors flagged

Watch for: The rules contain a direct internal contradiction regarding scope: the opening paragraph explicitly states that playoffs are excluded, but the third paragraph states that all completed games across the split count, including the regular season and playoff or bracket stage.

Read the full assessment

The rules contain a direct internal contradiction regarding scope: the opening paragraph explicitly states that playoffs are excluded, but the third paragraph states that all completed games across the split count, including the regular season and playoff or bracket stage. Additionally, the market title asks a binary question about one specific team, while the text defines resolution criteria for a multi-team market resolving to whichever team wins the shortest game. The measurement metric itself is clearly defined by game clock to Nexus destruction with a specific tiebreaker and remake exclusion rules, using Leaguepedia as the primary reference, but the conflicting statements about whether playoff games qualify create severe resolution ambiguity.

Resolver
Medium
Timing
Low
Wording
High
Exceptions
High

AI-generated analysis · google/gemini-3.7-flash ·

Current price

50%

chance

↔ ±0 pts · 24h

Yes50¢
No50¢
Will Movistar KOI Win the Shortest Game… · Yes · 1MO 50.0 H 50.0 L 50.0 C 50.0±0.0 (+0.0%)

Why it moved

No big moves in the last 7 days.

Resolution rules

This market will resolve to the team that wins the single shortest game played during the 2026 LEC (League of Legends EMEA Championship) Summer Split regular season, running through August 30, 2026. Playoffs are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.

Market explained

This market measures whether Movistar KOI wins the single shortest completed game during the 2026 LEC Summer Split.

How it resolves

The market resolves to Yes (or the team) if Movistar KOI wins the qualifying completed game with the lowest in-game duration across the 2026 LEC Summer Split. Duration is measured from game start to Nexus destruction on the official post-game log. If the two shortest games share an identical duration, the team winning the earlier scheduled game wins. Remade or restarted games do not count, and standalone seeding games are excluded. The market resolves to No if another team wins the shortest game. The market resolves to Other if the split is cancelled or not completed such that final duration data is unavailable by September 13, 2026, 11:59 PM ET. Leaguepedia serves as the primary resolution source, with credible reporting consensus as an alternative.

Resolution source

Leaguepedia

AI-generated analysis · google/gemini-3.7-flash ·